== Presentation Outline [John Resig http://ejohn.org] + [Eric Skiff http://www.glitchnyc.com] combined their presentaions, so the notes here are split between [John's original slides http://ejohn.org/files/social.pdf] and their shared wiki outline here. Bold "Slides" sections refer to John's original slides * *slides 1-3* * Sidebar - why "game" social networks? * Pros and cons * Ethics * Practicality * The social "bullshit" detector * Using evil tools for good (aka why would you want to do this) * Gaming in the news (*slides 4-17*) * Eric's Adventures in gaming social networks ** Stooples *** Funny book, loved it, wanted to get it on del.icio.us *** couldn't give the thing away. **** How to get people to "digg" your project. Getting to the tipping point ** MySpace *** Promoting our podcast **** Quick podcast sidebar *** it would be great to be able to "add friends" of friends, bands, and podcasts *** well targeted, passionate promotions *** Bulk adding friends *** How? (what are the problems) **** (*Slides 17-24*) ***** Present the "GlitchCast Friend Adder", geek out about WWW::Mechanize for a moment **** flip to code **** live demo *** high returns (90%-95% will agree to "friend" the GlitchCast after receiving a friend request) **** *flip to myspace page* **** Play some of the music that's come my way, talk about the great feedback ***** http://www.glitchnyc.com/GlitchCast ***** 3 blind mice * John's solutions / experiments ** (*slides 25-end*) ** Legitamite Solution *** Allow advertisers to talk directly with social networkers *** Advertisers place a bid, networkers accept and receive money. == Contact info * Eric - barcamp a t glittchnyc d 0 t com * [http://ejohn.org/ John Resig] jeresig at gmail dot com